BLOCKS

Blocks

Fixed-tick falling blocks with clear rules and touch-focused controls.
Quadrop Blocks Endless board, score, and next piece

MODES

Two block rhythms

ENDLESS

Endless

Levels continue without a preset maximum. Retry eligibility after failure follows the active run and authoritative item facts.

See the current App catalog
CLASSIC / 150 LINES

Classic

Clear 150 lines using the same core block rules as Endless. Actual availability follows the current App catalog.

See the current App catalog

Controls built for mobile

Move, soft drop, hard drop, and clockwise rotation are arranged for touch. Hold and Next count follow the server configuration frozen into the run.

Only real line clears score

Clearing 0, 1, 2, 3, or 4 lines after lock adds 0, 10, 30, 50, or 80 points. Level, soft drop, hard drop, Combo, T-shaped spins, and perfect clears add no extra points.

Recover your rhythm

Online games preserve checkpoints in layers and recover from the newest available state. Offline local runs create no server run and can never be upgraded to ranked results.

A transparent ranked boundary

Ranked results check account, run, mode, state, and basic ranges, but the current service does not upload the full action stream or perform action-level server verification.